- CreateAnimation
void CreateAnimation(int id, RenderInfo[] frames)
- GetProcess
AnimationProcess GetProcess(int animation)
Undocumented in source. Be warned that the author may not have intended to support it.
- IsAnimationRunning
bool IsAnimationRunning(int animation)
checks if an animation is running
- StartAnimation
void StartAnimation(RenderInfo* target, int animation)
sets a texture to be animated
- StopAnimation
void StopAnimation(int animation)
- Update
void Update(Project project, Scene scene)
Undocumented in source. Be warned that the author may not have intended to support it.
used for managing animations