ysge v1.1.0 (2023-05-25T17:36:40Z)
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RenderValue
ysge
gameObject
a texture or a colour that will be used for rendering this object
union
RenderValue {
SDL_Color
colour
;
SDL_Texture
*
texture
;
this
(SDL_Color pcolour);
this
(SDL_Texture* ptexture);
}
Constructors
this
this
(SDL_Color pcolour)
Undocumented in source.
this
this
(SDL_Texture* ptexture)
Undocumented in source.
Members
Variables
colour
SDL_Color
colour
;
a texture or a colour that will be used for rendering this object
texture
SDL_Texture
*
texture
;
Undocumented in source.
Meta
Source
See Implementation
ysge
gameObject
classes
GameObject
enums
RenderType
unions
RenderValue
a texture or a colour that will be used for rendering this object